Offset
This command makes an offset of the selected polylines, meshes or geometric shapes. The behavior and the content of the command differ depending on the type of objects.
Requirements
Select the object(s) and launch the command. All objects must have the same type: only meshes, only polylines or only geometric shapes.
Geometric feature
Choose the offset distance to apply at the input object(s).
Use the button to change the direction, if needed. If the distance is invalid regarding the shape, an error message is displayed.
Offset result |
|
Line |
Extend the 2 extremities |
Circle |
Extend the diameter |
Round Slot |
Extend the width and the length |
Square Slot |
Extend the width and the length |
Plane |
Create a parallel plane |
Cylinder |
Extend the diameter |
Sphere |
Extend the diameter |
Cone |
Extend the diameter of base and top circles |
Polyline
The offset of a polyline is computed in a given direction.
Choose the offset distance to apply to the input object(s).
Enter the Direction of the normal of the offset (offset plane). Change the side if needed with the button .
Mesh
Choose the offset distance to apply at the input object(s).
Use the button to change the direction, if needed.
Unbuckle auto-intersections of continuous surfaces removes the potential buckles created by the parallel mesh within the curvature radii.
Preview to see the result of the command.
Common to all objects
Check Create copies to apply the offset to one or several copies