Export
This command does the following operations:
allow to choose what to export
open a dialog-box to name the exported file
open a second dialog-box according to the chosen format to specify export options
create one or more files according to the format and the objects to export
Requirements
You can enter this command in 2 different ways:
without selection: you can choose to export all objects or the visible ones
with any selected object: you can also choose to export selected objects
Choose what you want to export by using the radio buttons.
Click the button File to export, then choose the name and the format of the file to export.
According to your previous choices, a list of all concerned object types is displayed, and some symbols inform you of the possibility to export each object type in the chosen format.
According to the chosen file format, a second dialog box appears on the right of the first one. It allows you to customize the export. For most of the export formats, you can also choose the unit to use for the export.
Validate with the Export button.
Notes
For file format exporting one object per file, if more than one object is chosen, the software will not test if the file already exists. It makes a file name merging:
The text you enter inside the dialog box
The name of the entities you can see inside the object explorer
For example, if you select 2 objects whose names are respectively "house" and "statue" and you enter the text "Cloud_" inside the dialog box, the resulting file names Cloud_house and Cloud_statue will be generated.
Technical information
File format |
Information |
||||
.asc (Cloud) .csv .txt .xyz .yxz |
|
||||
.nsd |
|
||||
.pts |
|
||||
.ptx |
|
||||
.las .laz |
|
||||
.lgs |
|
||||
.e57 |
|
||||
.stl ASCII or Binary |
|
||||
.msd |
|
||||
.poly |
Note: -1 means no neighbor on this edge. Note: Neighbor 0, 1 and 2 refer to a triangle number, which is neighbor on edge number 0, 1 and 2. In the previous example, you can see that the triangle T0-edge1 is neighbor of triangle T1. T1-edge2 is neighbor of triangle T0. |
||||
.ply ASCII or Binary |
|
||||
.obj |
|
||||
.glb |
|
||||
.msh |
|
||||
.wrl .vrml .iv |
|
||||
.igs .iges |
|
||||
.stp .step |
|
||||
.dxf |
|
||||
.xml |
|
||||
.asc Polyline |
Example (note that first polyline is closed because the first point is repeated at the end): D |
||||
.mli |
|
||||
.bmp |
|