Cyclone 3DR Script
from Technodigit, part of Hexagon. Copyright 1997-2021.
SMatrix Member List

This is the complete list of members for SMatrix, including all inherited members.

AddToDocAsUCS(String Name, Boolean IsActivated)SMatrixslot
ALL_MOVEMENT enum valueSMatrix
ApplyTransformation(SMatrix iMatrixToMul)SMatrixslot
BestFitCompute(Array< SComp > CompTable, Number ThresDist, Number BestFitType, ConstraintFlag ConstraintBitMask, SPoint FixedPoint, SVector ConstraintAxis, Boolean iAttractReversedNormals)SMatrixstaticslot
Clear()SObjectinlineslot
ConstraintFlag enum nameSMatrix
DEGREE enum valueSMatrix
FromActiveCS()SMatrixstaticslot
FromUCS(String Name)SMatrixstaticslot
GetArmCoordinateSystem(Number Index)SMatrixslot
GetEuler(UnitEnum Unit)SMatrixslot
GetValue(Number Row, Number Column)SMatrixslot
InitAlign(SPoint iFixed_P1, SPoint iFixed_P2, SPoint iMobile_P1, SPoint iMobile_P2)SMatrixslot
InitAlign(SPoint iFixed_P1, SPoint iFixed_P2, SPoint iFixed_P3, SPoint iMobile_P1, SPoint iMobile_P2, SPoint iMobile_P3)SMatrixslot
InitAutoRoughAlign(SComp RefComp, SComp CompToAlign)SMatrixslot
InitBestAlign(Array< SPoint > TargetPoints, Array< SPoint > SourcePoints, Number Mode, ConstraintFlag ConstraintBitMask, SPoint FixedPoint, SVector ConstraintAxis)SMatrixslot
InitBestRotate(Array< SPoint > TargetPoints, Array< SPoint > SourcePoints, SPoint iFixPoint)SMatrixslot
InitBestTranslate(Array< SPoint > TargetPoints, Array< SPoint > SourcePoints)SMatrixslot
InitIdentity()SMatrixslot
InitInverse(SMatrix Mat)SMatrixslot
InitMirrorAxis(SPoint iAxisP1, SPoint iAxisP2)SMatrixslot
InitMirrorPlane(SPoint iPlanePnt, SVector NormalVect)SMatrixslot
InitMirrorPnt(SPoint iMirrorCenter)SMatrixslot
InitQuaternion(Number w, Number x, Number y, Number z)SMatrixslot
InitRot(SPoint iAxisPt, SVector iAxisVect, Number iAngle, UnitEnum iUnit)SMatrixslot
InitRot(Number AngX, Number AngY, Number AngZ, UnitEnum Unit, SequenceEnum Sequence, SPoint OriginPoint)SMatrixslot
InitRPSAlignment(Array< SPoint > TargetPoints, Array< SPoint > SourcePoints, Array< Array< Boolean >> XYZ_Constraints, Array< SCloud > AssociatedClouds, Number Neighborhood)SMatrixslot
InitScale(SPoint ScaleCenter, Number XScale, Number YScale, Number ZScale)SMatrixslot
IsIdentity()SMatrixslot
New()SMatrixstaticslot
New(SMatrix Other)SMatrixstaticslot
New(SVector TranslateVector)SMatrixstaticslot
New(SPoint AxisPt, SVector AxisVect, Number Angle, UnitEnum Unit)SMatrixstaticslot
New(Array< Number > Row1, Array< Number > Row2, Array< Number > Row3)SMatrixstaticslot
OrderXYZ enum valueSMatrix
OrderYXZ enum valueSMatrix
OrderZXY enum valueSMatrix
RADIAN enum valueSMatrix
ROTATION_X enum valueSMatrix
ROTATION_Y enum valueSMatrix
ROTATION_Z enum valueSMatrix
SaveArmCoordinateSystem(Number Index, SMatrix NewMatrix)SMatrixslot
SequenceEnum enum nameSMatrix
toString()SMatrixslot
toString()SMatrixstaticslot
TRANSLATION_X enum valueSMatrix
TRANSLATION_Y enum valueSMatrix
TRANSLATION_Z enum valueSMatrix
UnitEnum enum nameSMatrix
UpdateArmCoordinateSystem(Number Index, SMatrix NewMatrix)SMatrixslot
UpdateUCS(String Name)SMatrixslot