Extract Texture

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This command extracts dynamic textures applied on a mesh into scene images. Extracted images are added in the 3D scene as regularly imported images would be.

Requirements

Select one or several textured meshes and launch the command.


Notes

Static textures, such as textures applied using Texture Atlas cannot be extracted from a textured mesh.


Technical information

Dynamic vs static

The mesh texture comes from an image. It can be done in a static or a dynamic way:

  • in a static way, the image is overlaid on the mesh one time. Then the original image is removed from memory.

  • in a dynamic way, the image is kept into memory so as to be overlaid at any time.