Cyclone 3DR Script
from Technodigit, part of Hexagon. Copyright 1997-2024.
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SMatrix Member List

This is the complete list of members for SMatrix, including all inherited members.

AddToDocAsUCS(string name, boolean isActivated=true)SMatrix
ALL_MOVEMENT enum valueSMatrix
ApplyTransformation(SMatrix matrixToMul)SMatrix
BestFitCompute(Array< SComp > compTable, number thresholdDist=0, number bestFitType=0, ConstraintFlag constraintBitMask=SMatrix.ALL_MOVEMENT, SPoint fixedPoint=null, SVector constraintAxis=null, boolean attractReversedNormals=true)SMatrixstatic
ConstraintFlag enum nameSMatrix
DEGREE enum valueSMatrix
EulerToQuaternion(number angX, number angY, number angZ, UnitEnum unit)SMatrixstatic
FromActiveCS()SMatrixstatic
FromUCS(string name)SMatrixstatic
GetArmCoordinateSystem(number index)SMatrixstatic
GetEuler(UnitEnum unit)SMatrix
GetQuaternion()SMatrix
GetValue(number row, number column)SMatrix
InitAlign(SPoint fixedP1, SPoint fixedP2, SPoint fixedP3, SPoint mobileP1, SPoint mobileP2, SPoint mobileP3)SMatrix
InitAlign(SPoint fixedP1, SPoint fixedP2, SPoint mobileP1, SPoint mobileP2)SMatrix
InitAutoRoughAlign(SComp refObject, SComp objectToAlign)SMatrix
InitBestAlign(Array< SPoint > targetPoints, Array< SPoint > sourcePoints, number mode, ConstraintFlag constraintBitMask=SMatrix.ALL_MOVEMENT, SPoint fixedPoint=null, SVector constraintAxis=null)SMatrix
InitBestRotate(Array< SPoint > targetPoints, Array< SPoint > sourcePoints, SPoint fixPoint)SMatrix
InitBestTranslate(Array< SPoint > targetPoints, Array< SPoint > sourcePoints)SMatrix
InitIdentity()SMatrix
InitInverse(SMatrix mat)SMatrix
InitMirrorAxis(SPoint axisP1, SPoint axisP2)SMatrix
InitMirrorPlane(SPoint planePnt, SVector normalVect)SMatrix
InitMirrorPnt(SPoint mirrorCenter)SMatrix
InitQuaternion(number w, number x, number y, number z)SMatrix
InitRot(number angX, number angY, number angZ, UnitEnum unit, SequenceEnum sequence, SPoint originPoint)SMatrix
InitRot(SPoint axisPt, SVector axisVect, number angle, UnitEnum unit)SMatrix
InitRPSAlignment(Array< SPoint > targetPoints, Array< SPoint > sourcePoints, Array< Array< boolean > > xyzConstraints, Array< SCloud > associatedClouds=null, number neighborhood=0)SMatrix
InitScale(SPoint scaleCenter, number xScale, number yScale, number zScale)SMatrix
IsIdentity()SMatrix
New()SMatrixstatic
New(SMatrix matrix)SMatrixstatic
New(SVector translate)SMatrixstatic
New(Array< number > row1, Array< number > row2, Array< number > row3)SMatrixstatic
New(SPoint axisPt, SVector axisVect, number angle, UnitEnum unit)SMatrixstatic
OrderXYZ enum valueSMatrix
OrderYXZ enum valueSMatrix
OrderZXY enum valueSMatrix
QuaternionToEuler(number w, number x, number y, number z, UnitEnum unit)SMatrixstatic
RADIAN enum valueSMatrix
ROTATION_X enum valueSMatrix
ROTATION_Y enum valueSMatrix
ROTATION_Z enum valueSMatrix
SaveArmCoordinateSystem(number index, SMatrix newMatrix)SMatrixstatic
SequenceEnum enum nameSMatrix
SMatrix()SMatrix
SMatrix(SMatrix matrix)SMatrix
SMatrix(SVector translate)SMatrix
SMatrix(Array< number > row1, Array< number > row2, Array< number > row3)SMatrix
SMatrix(SPoint axisPt, SVector axisVect, number angle, UnitEnum unit)SMatrix
toString()SMatrix
TRANSLATION_X enum valueSMatrix
TRANSLATION_Y enum valueSMatrix
TRANSLATION_Z enum valueSMatrix
UnitEnum enum nameSMatrix
UpdateArmCoordinateSystem(number index, SMatrix newMatrix)SMatrixstatic
UpdateUCS(string name)SMatrix
ValuesToString()SMatrix