Texture Atlas

images/download/attachments/191398512/CmdTextureAtlas.svg

This function will convert several texture maps into optimized sets of images called texture atlases. This operation will drastically reduce the amount of memory used to display a mesh with a lot of textures.

Requirements

Select a textured mesh and launch the command.


Notes

This function is not compatible with textures made with spherical images.


Technical information

images/download/attachments/191398512/image2015-12-14_17_26_33.jpg Fig. Texture maps used in "TextureParam&CameraPath" sample


images/download/attachments/191398512/image2015-12-14_17_26_48.jpg