Offset

images/download/attachments/137619511/CmdOffset.svg

This command makes an offset of the selected polylines, meshes or geometric shapes. The behavior and the content of the command differ depending on the type of objects.

Requirements

Select the object(s) and launch the command. All objects must have the same type: only meshes, only polylines or only geometric shapes.


Geometric feature

  1. Choose the offset distance to apply at the input object(s).

  2. Use the button images/download/attachments/137619511/InvertSign.svg to change the direction, if needed. If the distance is invalid regarding the shape, an error message is displayed.

Offset result

Line

Extend the 2 extremities

Circle

Extend the diameter

Round Slot

Extend the width and the length

Square Slot

Extend the width and the length

Plane

Create a parallel plane

Cylinder

Extend the diameter

Sphere

Extend the diameter

Cone

Extend the diameter of base and top circles

Polyline

The offset of a polyline is computed in a given direction.

  1. Choose the offset distance to apply to the input object(s).

  2. Enter the Direction of the normal of the offset (offset plane). Change the side if needed with the button images/download/attachments/137619511/InvertSign.svg .

Mesh

  1. Choose the offset distance to apply at the input object(s).

  2. Use the button images/download/attachments/137619511/InvertSign.svg to change the direction, if needed.

  3. Unbuckle auto-intersections of continuous surfaces removes the potential buckles created by the parallel mesh within the curvature radii.

  4. Preview to see the result of the command.

Common to all objects

  1. Check Create copies to apply the offset to one or several copies