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static Array | All (Number VisCrit) |
| To get all the SComp in the document. More...
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Array | Discretize (Number deflection, Number meanPointDistance) |
| To convert the continuous feature into a discretized SPoly.
Only one parameter must be specified at a time:
To use the deflection, set a positive value and set 0 to meanPointDistance.
To use the mean distance between points, set a positive value and set 0 to deflection. More...
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Number | Distance (SPoint Point) |
| Returns the distance between a point and the feature <0 if below/inside the feature >0 if above/outside the feature. More...
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static Array | FromClick () |
| Launches a click interaction to select a SComp in the scene. More...
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static Array | FromName (String Name) |
| Search all the component with the given name. More...
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static Array | FromSel () |
| To get all the selected SComp. More...
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Number | GetAngle () |
| returns the angle of the cone in radian More...
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Number | GetAngleDegree () |
| returns the angle of the cone in degrees More...
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SPoint | GetBaseCenter () |
| returns the base center of the cone More...
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Number | GetBaseRadius () |
| returns the base radius of the cone More...
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SCircle | GetCircle (Number Height) |
| returns a circle for a given height value = 0 -> Base Circle 1 -> Top Circle can be lower or upper than zero More...
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Number | GetLength () |
| returns the length of the cone More...
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Number | GetSurface () |
| Returns the surface of the cone. More...
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SPoint | GetTopCenter () |
| returns the top center of the cone More...
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Number | GetTopRadius () |
| returns the top radius of the cone More...
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Boolean | IsOuter () |
| To know if the SCone is set to be scanned from the inside or from the outside. More...
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static SCone | New () |
| Default constructor to create an empty new SCone. More...
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static SCone | New (SCone Other) |
| Constructs an SCone by copying Other. More...
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static SCone | New (SPoint Center, SVector NormalDir, Number LRadius, Number SRadius, Number Length) |
| Constructs a new SCone by defining its data. More...
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static SCone | New (SPoint FirstPt, SPoint SecondPt, SPoint ThirdPt, SPoint FourthPt) |
| Constructs a new SCone by 4 points. More...
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Number | SetAngle (Number Angle, Boolean ModifyLength) |
| modifies the angle of the cone in radian More...
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Boolean | SetBaseRadius (Number Radius) |
| modifies the base radius of the cone More...
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| SetInner () |
| To set the SCone to a cone scanned from the inside. More...
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Boolean | SetLength (Number Length) |
| modifies the length of the cone More...
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| SetOuter () |
| To set the SCone to a cone scanned from the outside. More...
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Boolean | SetTopRadius (Number Radius) |
| modifies the top radius of the cone More...
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String | toString () |
| Get the type of the variable. More...
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static String | toString () |
| Get the type of the variable. More...
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static Array | All (Number VisCrit) |
| To get all the SComp in the document. More...
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Array | Compare (SCloud iMeasCloud, Number DistMax, Number MappingObject, Number maxCosAngle=-2) |
| Calculates the distances between 2 components for further inspection purpose (color mapping) More...
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static Array | FromBfcFile (String iFilePath) |
| To load a .bfc file. More...
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static Array | FromClick () |
| Launches a click interaction to select a SComp in the scene. More...
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static Array | FromName (String Name) |
| Search all the component with the given name. More...
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static Array | FromSel () |
| To get all the selected SComp. More...
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SPoint | GetCenter () |
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SVector | GetNormal () |
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| SetCenter (SPoint iCenter) |
| To set a new center to the SFeature. More...
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| SetNormal (SVector Normal) |
| To set a new normal to the SFeature. More...
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String | toString () |
| Get the type of the variable. More...
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static String | toString () |
| Get the type of the variable. More...
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| AddToDoc () |
| To add the object to the document. More...
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static Array | All (Number VisCrit) |
| To get all the SComp in the document. More...
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| ApplyTransformation (SMatrix iMatrix) |
| To apply a geometric transformation to the current object by making a product with the given matrix. More...
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| Clear () |
| To deallocate object memory. More...
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static Array | FromClick () |
| Launches a click interaction to select a SComp in the scene. More...
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static Array | FromName (String Name) |
| Search all the component with the given name. More...
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static Array | FromSel () |
| To get all the selected SComp. More...
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Array | GetBoundingBox () |
| Calculates the bounding box of the component. More...
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Array | GetColors () |
| To get the colors of the component. More...
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String | GetFolderName () |
| The component containing folder's name. More...
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String | GetName () |
| The component's name. More...
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String | GetPath () |
| To get the full path of a comp in the tree. More...
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| Invert () |
| Normal of the component is inverted. More...
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Boolean | IsInDoc () |
| Return if the component is in the document or not. More...
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Boolean | IsVisible () |
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| MoveToGroup (String GroupPath, Boolean MoveInsideTopParent) |
| Move the object to the document group represent by the given path. If some groups, in the path, don't exist, they will be created. More...
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| RemoveFromDoc () |
| To remove the object from the document. More...
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| SetClippable (Boolean clipping) |
| Set clippable or not. More...
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| SetColors (Number Red, Number Green, Number Blue) |
| Sets the colors of the component. More...
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| SetName (String ComponentName) |
| To set the component's name. More...
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| SetRepresentationType (RepresentationTypeEnum Representation) |
| The shading type of the component is modified. More...
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| SetTransparency (Number Alpha) |
| Sets the transparency of the component. More...
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| SetVisibility (Boolean Visible) |
| Sets the component to be visible, or not visible. More...
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String | toString () |
| Get the type of the variable. More...
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String | toString () |
| Get the type of the variable. More...
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| Translate (SVector Vector) |
| To make a translation of the current object with an SVector. More...
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| Clear () |
| To deallocate memory of the object. More...
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String | toString () |
| Get the type of the variable. More...
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Cone manipulation class. The SCone creation can be done by calling the static functions:
.
- New() to create your own empty SCone.
- New() to copy an existing SCone.
- New() to create a new SCone by defining its center, normal, base and top radius and his length.
var center = SPoint.New(1, 1, 2);
var normal = SVector.New(0, 1, 0);
var largeRadius = 25;
var smallRadius = 12;
var length = 5;
var emptyCone = SCone.New();
var myCone = SCone.New(center, normal, largeRadius, smallRadius, length);
var myConeCopy = SCone.New(myCone);