Cyclone 3DR Script
from Technodigit, part of Hexagon. Copyright 1997-2024.
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Provide circle edition and creation methods. More...
Public Member Functions | |
Object | Discretize (number deflection=0, number meanPointDistance=0) |
Convert the circle into a discretized SMultiline.Only one parameter must be specified at a time:To use the deflection, set a positive value and set 0 to meanPointDistance.To use the mean distance between points, set a positive value and set 0 to deflection. More... | |
number | Distance (SPoint point, boolean calcIn3D=true) |
Return the distance between a point and the circle. More... | |
number | GetPerimeter () |
Return the perimeter of the circle. More... | |
number | GetRadius () |
Return the radius of the circle. More... | |
SCircle () | |
Default constructor to create an empty new SCircle. More... | |
SCircle (SCircle other) | |
Construct a SCircle by copying another SCircle. More... | |
SCircle (SLine tang1, SLine tang2, SPoint pt, boolean largeQ=true) | |
Construct a new SCircle tangent to the two FLines and passing through pt. More... | |
SCircle (SPoint center, SVector normal, number radius) | |
Construct a new SCircle from a given center point, normal direction and radius. More... | |
SCircle (SPoint firstPt, SPoint secondPt, SPoint thirdPt) | |
Construct a new SCircle by 3 points. More... | |
SetRadius (number radius) | |
Set the radius. More... | |
string | toString () |
Get the type of the variable. More... | |
Public Member Functions inherited from SFeature | |
Object | Compare (SCloud measCloud, number distMax, number mappingObject=1, number maxCosAngle=-2) |
Calculate the distances between 2 components for further inspection purpose (color mapping) More... | |
SPoint | GetCenter () |
Return the center of the feature. More... | |
SVector | GetNormal () |
Return the normal of the feature. More... | |
SetCenter (SPoint center) | |
Set the center. More... | |
SetNormal (SVector normal) | |
Set the normal. More... | |
string | toString () |
Get the type of the variable. More... | |
Public Member Functions inherited from SComp | |
AddToDoc () | |
Add the object to the document. More... | |
ApplyTransformation (SMatrix matrix) | |
Apply a geometric transformation to the current object by making a product with the given matrix. More... | |
Object | GetBoundingBox (SMatrix ucs=null) |
Calculate the bounding box of the object. More... | |
Object | GetColors () |
Get the colors of the object. More... | |
string | GetFolderName () |
Get the name of the folder containing the object. More... | |
string | GetName () |
Return the object's name. More... | |
string | GetPath () |
Return the full path of a SComp in the tree. More... | |
Invert () | |
Invert the normal of the object. More... | |
boolean | IsInDoc () |
Return if the object is in the document or not. More... | |
boolean | IsVisible () |
Get the visibility of the object. More... | |
MoveToGroup (string groupPath, boolean moveInsideTopParent=true) | |
Move the object to the document group represent by the given path. If some groups, in the path, don't exist, they will be created. More... | |
RemoveFromDoc () | |
Remove the object from the document. More... | |
SetClippable (boolean clipping) | |
Set clippable or not. More... | |
SetColors (number red, number green, number blue) | |
Set the colors of the object. More... | |
SetName (string objectName) | |
Set the object's name. More... | |
SetTransparency (number alpha) | |
Set the transparency of the object. More... | |
SetVisibility (boolean visible) | |
Set the object to be visible, or not visible. More... | |
string | toString () |
Get the type of the variable. More... | |
Translate (SVector vector) | |
Make a translation of the current object with an SVector. More... | |
Static Public Member Functions | |
static Array< SCircle > | All (VisibilityEnum visCrit=SComp.ANY_VISIBILITY) |
Get all the SCircle in the document. More... | |
static Object | FromClick () |
Launch an interaction to select a SCircle in the scene. More... | |
static Array< SCircle > | FromName (string name) |
Search all the SCircle with the given name. More... | |
static Array< SCircle > | FromSel () |
Get all the selected SCircle. More... | |
static SCircle | New () |
Default constructor to create an empty new SCircle. More... | |
static SCircle | New (SCircle other) |
Construct a SCircle by copying another SCircle. More... | |
static SCircle | New (SLine tang1, SLine tang2, SPoint pt, boolean largeQ=true) |
Construct a new SCircle tangent to the two FLines and passing through pt. More... | |
static SCircle | New (SPoint center, SVector normal, number radius) |
Construct a new SCircle from a given center point, normal direction and radius. More... | |
static SCircle | New (SPoint firstPt, SPoint secondPt, SPoint thirdPt) |
Construct a new SCircle by 3 points. More... | |
Static Public Member Functions inherited from SFeature | |
static Array< SFeature > | All (VisibilityEnum visCrit=SComp.ANY_VISIBILITY) |
Get all the SFeature in the document. More... | |
static Object | FromBfcFile (string filePath) |
Load a .bfc file. More... | |
static Object | FromClick () |
Launch an interaction to select a SFeature in the scene. More... | |
static Array< SFeature > | FromName (string name) |
Search all the SFeature with the given name. More... | |
static Array< SFeature > | FromSel () |
Get all the selected SFeature. More... | |
Static Public Member Functions inherited from SComp | |
static Array< SComp > | All (VisibilityEnum visCrit=SComp.ANY_VISIBILITY) |
Get all the SComp in the document. More... | |
static Object | FromClick () |
Launch an interaction to select a SComp in the scene. More... | |
static Array< SComp > | FromName (string name) |
Search all the SComp with the given name. More... | |
static Array< SComp > | FromSel () |
Get all the selected SComp. More... | |
Additional Inherited Members | |
Public Types inherited from SComp | |
enum | VisibilityEnum { HIDDEN_ONLY = 0 , VISIBLE_ONLY = 1 , ANY_VISIBILITY = 2 } |
Visible criteria. More... | |
Provide circle edition and creation methods.
SCircle::SCircle | ( | ) |
Default constructor to create an empty new SCircle.
SCircle::SCircle | ( | SCircle | other | ) |
Construct a new SCircle tangent to the two FLines and passing through pt.
Construct a new SCircle by 3 points.
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static |
Get all the SCircle in the document.
visCrit | (VisibilityEnum) Visible selection criteria
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Object SCircle::Discretize | ( | number | deflection = 0 , |
number | meanPointDistance = 0 |
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) |
Convert the circle into a discretized SMultiline.Only one parameter must be specified at a time:To use the deflection, set a positive value and set 0 to meanPointDistance.To use the mean distance between points, set a positive value and set 0 to deflection.
deflection | (number) Max deviation between the ideal shape and the discretized element |
meanPointDistance | (number) Mean distance between points/vertices |
ret.ErrorCode | (number) The error code
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ret.Multi | (SMultiline) The discretized SMultiline |
number SCircle::Distance | ( | SPoint | point, |
boolean | calcIn3D = true |
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Return the distance between a point and the circle.
point | (SPoint) The point from which the distance to the feature has to be calculated |
calcIn3D | (boolean) Should we calculate the deviation in 3D?
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<0 | Below/inside the feature |
>0 | Above/outside the feature |
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static |
Launch an interaction to select a SCircle in the scene.
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static |
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static |
number SCircle::GetPerimeter | ( | ) |
Return the perimeter of the circle.
number SCircle::GetRadius | ( | ) |
Return the radius of the circle.
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static |
Construct a new SCircle tangent to the two FLines and passing through pt.
Construct a new SCircle by 3 points.
SCircle::SetRadius | ( | number | radius | ) |
Set the radius.
radius | (number) The radius to set |
string SCircle::toString | ( | ) |
Get the type of the variable.