Cyclone 3DR Script
from Technodigit, part of Hexagon. Copyright 1997-2024.
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Allow to save the camera position, the visibility of objects and their representation mode in a 3D scene. More...
Public Member Functions | |
SViewSet () | |
Default constructor. More... | |
SViewSet (boolean saveObjectsVisibility=true) | |
Default constructor to create a SViewSet. More... | |
SViewSet (SViewSet other) | |
Construct a SViewSet by copying other. More... | |
string | toString () |
Get the type of the variable. More... | |
Update (boolean saveObjectsVisibility) | |
Update the SViewSet with the current position of the camera. More... | |
Public Member Functions inherited from SComp | |
AddToDoc () | |
Add the object to the document. More... | |
ApplyTransformation (SMatrix matrix) | |
Apply a geometric transformation to the current object by making a product with the given matrix. More... | |
Object | GetBoundingBox (SMatrix ucs=null) |
Calculate the bounding box of the object. More... | |
Object | GetColors () |
Get the colors of the object. More... | |
string | GetFolderName () |
Get the name of the folder containing the object. More... | |
string | GetName () |
Return the object's name. More... | |
string | GetPath () |
Return the full path of a SComp in the tree. More... | |
Invert () | |
Invert the normal of the object. More... | |
boolean | IsInDoc () |
Return if the object is in the document or not. More... | |
boolean | IsVisible () |
Get the visibility of the object. More... | |
MoveToGroup (string groupPath, boolean moveInsideTopParent=true) | |
Move the object to the document group represent by the given path. If some groups, in the path, don't exist, they will be created. More... | |
RemoveFromDoc () | |
Remove the object from the document. More... | |
SetClippable (boolean clipping) | |
Set clippable or not. More... | |
SetColors (number red, number green, number blue) | |
Set the colors of the object. More... | |
SetName (string objectName) | |
Set the object's name. More... | |
SetTransparency (number alpha) | |
Set the transparency of the object. More... | |
SetVisibility (boolean visible) | |
Set the object to be visible, or not visible. More... | |
string | toString () |
Get the type of the variable. More... | |
Translate (SVector vector) | |
Make a translation of the current object with an SVector. More... | |
Static Public Member Functions | |
static Array< SViewSet > | All (VisibilityEnum visCrit=SComp.ANY_VISIBILITY) |
Get all the SViewSet in the document. More... | |
static Array< SViewSet > | FromName (string name) |
Search all the SViewSet with the given name. More... | |
static Array< SViewSet > | FromSel () |
Get all the selected SViewSet. More... | |
static SViewSet | New (boolean saveObjectsVisibility=true) |
Default constructor to create a SViewSet. More... | |
static SViewSet | New (SViewSet other) |
Construct a SViewSet by copying other. More... | |
Static Public Member Functions inherited from SComp | |
static Array< SComp > | All (VisibilityEnum visCrit=SComp.ANY_VISIBILITY) |
Get all the SComp in the document. More... | |
static Object | FromClick () |
Launch an interaction to select a SComp in the scene. More... | |
static Array< SComp > | FromName (string name) |
Search all the SComp with the given name. More... | |
static Array< SComp > | FromSel () |
Get all the selected SComp. More... | |
Additional Inherited Members | |
Public Types inherited from SComp | |
enum | VisibilityEnum { HIDDEN_ONLY = 0 , VISIBLE_ONLY = 1 , ANY_VISIBILITY = 2 } |
Visible criteria. More... | |
Allow to save the camera position, the visibility of objects and their representation mode in a 3D scene.
SViewSet::SViewSet | ( | ) |
Default constructor.
SViewSet::SViewSet | ( | boolean | saveObjectsVisibility = true | ) |
Default constructor to create a SViewSet.
saveObjectsVisibility | (boolean) If true, save the objects visibility and representation mode |
SViewSet::SViewSet | ( | SViewSet | other | ) |
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Get all the SViewSet in the document.
visCrit | (VisibilityEnum) Visible selection criteria
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string SViewSet::toString | ( | ) |
Get the type of the variable.
SViewSet::Update | ( | boolean | saveObjectsVisibility | ) |
Update the SViewSet with the current position of the camera.
saveObjectsVisibility | (boolean) If true, save the objects visibility and representation mode |