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Cyclone 3DR Script
from Technodigit, part of Hexagon. Copyright 1997-2024.
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Provide cylinder edition and creation methods. More...
Public Member Functions | |
| Object | Discretize (number deflection=0, number meanPointDistance=0) |
| Convert the cylinder into a discretized SPoly. Only one parameter must be specified at a time. To use the deflection, set a positive value and set 0 to meanPointDistance.To use the mean distance between points, set a positive value and set 0 to deflection. More... | |
| number | Distance (SPoint point) |
| Return the distance between a point and the cylinder. More... | |
| SPoint | GetBaseCenter () |
| Return the base center of the cylinder. More... | |
| SCircle | GetBaseCircle () |
| Return the base circle of the cylinder. More... | |
| number | GetLength () |
| Return the length of the cylinder. More... | |
| number | GetRadius () |
| Return the radius of the cylinder. More... | |
| number | GetSurface () |
| Return the surface of the cylinder. More... | |
| SPoint | GetTopCenter () |
| Return the top center of the cylinder. More... | |
| SCircle | GetTopCircle () |
| Return the top circle of the cylinder. More... | |
| boolean | IsOuter () |
| To know if the SCylinder is set to be scanned from the inside or from the outside. More... | |
| SCylinder () | |
| Default constructor to create an empty new SCylinder. More... | |
| SCylinder (SCylinder other) | |
| Construct a SCylinder by copying another SCylinder. More... | |
| SCylinder (SPoint center, SVector normalDir, number radius, number length) | |
| Construct a custom SCylinder from a given center point, normal direction, radius and length. More... | |
| SCylinder (SPoint firstPt, SPoint secondPt, SPoint thirdPt, SPoint fourthPt) | |
| Construct a new SCylinder by 4 points. More... | |
| SetInner () | |
| Set the SCylinder to a cylinder scanned from the inside. More... | |
| SetLength (number length) | |
| Set the length. More... | |
| SetOuter () | |
| Set the SCylinder to a cylinder scanned from the outside. More... | |
| SetRadius (number radius) | |
| Set the radius. More... | |
| string | toString () |
| Get the type of the variable. More... | |
Public Member Functions inherited from SFeature | |
| Object | Compare (SCloud measCloud, number distMax, number mappingObject=1, number maxCosAngle=-2) |
| Calculate the distances between 2 components for further inspection purpose (color mapping) More... | |
| SPoint | GetCenter () |
| Return the center of the feature. More... | |
| SVector | GetNormal () |
| Return the normal of the feature. More... | |
| SetCenter (SPoint center) | |
| Set the center. More... | |
| SetNormal (SVector normal) | |
| Set the normal. More... | |
| string | toString () |
| Get the type of the variable. More... | |
Public Member Functions inherited from SComp | |
| AddToDoc () | |
| Add the object to the document. More... | |
| ApplyTransformation (SMatrix matrix) | |
| Apply a geometric transformation to the current object by making a product with the given matrix. More... | |
| Object | GetBoundingBox (SMatrix ucs=null) |
| Calculate the bounding box of the object. More... | |
| Object | GetColors () |
| Get the colors of the object. More... | |
| string | GetFolderName () |
| Get the name of the folder containing the object. More... | |
| string | GetName () |
| Return the object's name. More... | |
| string | GetPath () |
| Return the full path of a SComp in the tree. More... | |
| Invert () | |
| Invert the normal of the object. More... | |
| boolean | IsInDoc () |
| Return if the object is in the document or not. More... | |
| boolean | IsVisible () |
| Get the visibility of the object. More... | |
| MoveToGroup (string groupPath, boolean moveInsideTopParent=true) | |
| Move the object to the document group represent by the given path. If some groups, in the path, don't exist, they will be created. More... | |
| RemoveFromDoc () | |
| Remove the object from the document. More... | |
| SetClippable (boolean clipping) | |
| Set clippable or not. More... | |
| SetColors (number red, number green, number blue) | |
| Set the colors of the object. More... | |
| SetName (string objectName) | |
| Set the object's name. More... | |
| SetTransparency (number alpha) | |
| Set the transparency of the object. More... | |
| SetVisibility (boolean visible) | |
| Set the object to be visible, or not visible. More... | |
| string | toString () |
| Get the type of the variable. More... | |
| Translate (SVector vector) | |
| Make a translation of the current object with an SVector. More... | |
Static Public Member Functions | |
| static Array< SCylinder > | All (VisibilityEnum visCrit=SComp.ANY_VISIBILITY) |
| Get all the SCylinder in the document. More... | |
| static Object | FromClick () |
| Launch an interaction to select a SCylinder in the scene. More... | |
| static Array< SCylinder > | FromName (string name) |
| Search all the SCylinder with the given name. More... | |
| static Array< SCylinder > | FromSel () |
| Get all the selected SCylinder. More... | |
| static SCylinder | New () |
| Default constructor to create an empty new SCylinder. More... | |
| static SCylinder | New (SCylinder other) |
| Construct a SCylinder by copying another SCylinder. More... | |
| static SCylinder | New (SPoint center, SVector normalDir, number radius, number length) |
| Construct a custom SCylinder from a given center point, normal direction, radius and length. More... | |
| static SCylinder | New (SPoint firstPt, SPoint secondPt, SPoint thirdPt, SPoint fourthPt) |
| Construct a new SCylinder by 4 points. More... | |
Static Public Member Functions inherited from SFeature | |
| static Array< SFeature > | All (VisibilityEnum visCrit=SComp.ANY_VISIBILITY) |
| Get all the SFeature in the document. More... | |
| static Object | FromBfcFile (string filePath) |
| Load a .bfc file. More... | |
| static Object | FromClick () |
| Launch an interaction to select a SFeature in the scene. More... | |
| static Array< SFeature > | FromName (string name) |
| Search all the SFeature with the given name. More... | |
| static Array< SFeature > | FromSel () |
| Get all the selected SFeature. More... | |
Static Public Member Functions inherited from SComp | |
| static Array< SComp > | All (VisibilityEnum visCrit=SComp.ANY_VISIBILITY) |
| Get all the SComp in the document. More... | |
| static Object | FromClick () |
| Launch an interaction to select a SComp in the scene. More... | |
| static Array< SComp > | FromName (string name) |
| Search all the SComp with the given name. More... | |
| static Array< SComp > | FromSel () |
| Get all the selected SComp. More... | |
Additional Inherited Members | |
Public Types inherited from SComp | |
| enum | VisibilityEnum { HIDDEN_ONLY = 0 , VISIBLE_ONLY = 1 , ANY_VISIBILITY = 2 } |
| Visible criteria. More... | |
Provide cylinder edition and creation methods.
| SCylinder::SCylinder | ( | ) |
Default constructor to create an empty new SCylinder.
| SCylinder::SCylinder | ( | SCylinder | other | ) |
Construct a custom SCylinder from a given center point, normal direction, radius and length.
Construct a new SCylinder by 4 points.
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static |
Get all the SCylinder in the document.
| visCrit | (VisibilityEnum) Visible selection criteria
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| Object SCylinder::Discretize | ( | number | deflection = 0, |
| number | meanPointDistance = 0 |
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| ) |
Convert the cylinder into a discretized SPoly. Only one parameter must be specified at a time. To use the deflection, set a positive value and set 0 to meanPointDistance.To use the mean distance between points, set a positive value and set 0 to deflection.
| deflection | (number) Max deviation between the ideal shape and the discretized element |
| meanPointDistance | (number) Mean distance between points/vertices |
| number SCylinder::Distance | ( | SPoint | point | ) |
Return the distance between a point and the cylinder.
| point | (SPoint) The point from which the distance to the feature has to be calculated |
| <0 | Below/inside the feature |
| >0 | Above/outside the feature |
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static |
Launch an interaction to select a SCylinder in the scene.
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static |
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static |
| SPoint SCylinder::GetBaseCenter | ( | ) |
Return the base center of the cylinder.
| SCircle SCylinder::GetBaseCircle | ( | ) |
Return the base circle of the cylinder.
| number SCylinder::GetLength | ( | ) |
Return the length of the cylinder.
| number SCylinder::GetRadius | ( | ) |
Return the radius of the cylinder.
| number SCylinder::GetSurface | ( | ) |
Return the surface of the cylinder.
| SPoint SCylinder::GetTopCenter | ( | ) |
Return the top center of the cylinder.
| SCircle SCylinder::GetTopCircle | ( | ) |
Return the top circle of the cylinder.
| boolean SCylinder::IsOuter | ( | ) |
To know if the SCylinder is set to be scanned from the inside or from the outside.
| true | The cylinder was defined as being scanned from the outside |
| false | The cylinder was defined as being scanned from the inside |
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static |
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static |
Construct a custom SCylinder from a given center point, normal direction, radius and length.
|
static |
Construct a new SCylinder by 4 points.
| SCylinder::SetInner | ( | ) |
Set the SCylinder to a cylinder scanned from the inside.
| SCylinder::SetLength | ( | number | length | ) |
Set the length.
| length | (number) The length to set |
| SCylinder::SetOuter | ( | ) |
Set the SCylinder to a cylinder scanned from the outside.
| SCylinder::SetRadius | ( | number | radius | ) |
Set the radius.
| radius | (number) The radius to set |
| string SCylinder::toString | ( | ) |
Get the type of the variable.