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Cyclone 3DR Script
from Technodigit, part of Hexagon. Copyright 1997-2023.
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Provide round slot edition and creation methods. More...
Public Member Functions | |
| Object | Discretize (number deflection=0, number meanPointDistance=0) |
| Convert the round slot into a discretized SMultiline. Only one parameter must be specified at a time. To use the deflection, set a positive value and set 0 to meanPointDistance.To use the mean distance between points, set a positive value and set 0 to deflection. More... | |
| number | Distance (SPoint point, boolean calcIn3D=true) |
| Return the distance between a point and the round slot. More... | |
| SPoint | GetCenterA () |
| Return the center on the -X side. More... | |
| SPoint | GetCenterB () |
| Return the center on the +X side. More... | |
| SCircle | GetCircleA () |
| Return the circle centered on the -X side. More... | |
| SCircle | GetCircleB () |
| Return the circle centered on the +X side. More... | |
| number | GetLength () |
| Return the length of the round slot. More... | |
| number | GetPerimeter () |
| Return the perimeter of the round slot. More... | |
| number | GetWidth () |
| Return the width of the round slot. More... | |
| SVector | GetXDir () |
| Return the round slot X direction. More... | |
| SVector | GetYDir () |
| Return the round slot Y direction. More... | |
| SetLength (number length) | |
| Set the length. More... | |
| SetWidth (number width) | |
| Set the width. More... | |
| SRoundSlot () | |
| Default constructor to create an empty new SRoundSlot. More... | |
| SRoundSlot (SPoint center, SVector normal, SVector xDir, number length, number width) | |
| Construct a new SRoundSlot from a given center, normal, x direction, length and width. More... | |
| SRoundSlot (SPoint firstPt, SPoint secondPt, SPoint thirdPt) | |
| Construct a new SRoundSlot by 3 points. More... | |
| SRoundSlot (SRoundSlot other) | |
| Construct a SRoundSlot by copying another SRoundSlot. More... | |
| string | toString () |
| Get the type of the variable. More... | |
Public Member Functions inherited from SFeature | |
| Object | Compare (SCloud measCloud, number distMax, number mappingObject=1, number maxCosAngle=-2) |
| Calculate the distances between 2 components for further inspection purpose (color mapping) More... | |
| SPoint | GetCenter () |
| Return the center of the feature. More... | |
| SVector | GetNormal () |
| Return the normal of the feature. More... | |
| SetCenter (SPoint center) | |
| Set the center. More... | |
| SetNormal (SVector normal) | |
| Set the normal. More... | |
| string | toString () |
| Get the type of the variable. More... | |
Public Member Functions inherited from SComp | |
| AddToDoc () | |
| Add the object to the document. More... | |
| ApplyTransformation (SMatrix matrix) | |
| Apply a geometric transformation to the current object by making a product with the given matrix. More... | |
| Object | GetBoundingBox () |
| Calculate the bounding box of the object. More... | |
| Object | GetColors () |
| Get the colors of the object. More... | |
| string | GetFolderName () |
| Get the name of the folder containing the object. More... | |
| string | GetName () |
| Return the object's name. More... | |
| string | GetPath () |
| Return the full path of a SComp in the tree. More... | |
| Invert () | |
| Invert the normal of the object. More... | |
| boolean | IsInDoc () |
| Return if the object is in the document or not. More... | |
| boolean | IsVisible () |
| Get the visibility of the object. More... | |
| MoveToGroup (string groupPath, boolean moveInsideTopParent=true) | |
| Move the object to the document group represent by the given path. If some groups, in the path, don't exist, they will be created. More... | |
| RemoveFromDoc () | |
| Remove the object from the document. More... | |
| SetClippable (boolean clipping) | |
| Set clippable or not. More... | |
| SetColors (number red, number green, number blue) | |
| Set the colors of the object. More... | |
| SetName (string objectName) | |
| Set the object's name. More... | |
| SetTransparency (number alpha) | |
| Set the transparency of the object. More... | |
| SetVisibility (boolean visible) | |
| Set the object to be visible, or not visible. More... | |
| string | toString () |
| Get the type of the variable. More... | |
| Translate (SVector vector) | |
| Make a translation of the current object with an SVector. More... | |
Static Public Member Functions | |
| static Array< SRoundSlot > | All (VisibilityEnum visCrit=SComp.ANY_VISIBILITY) |
| Get all the SRoundSlot in the document. More... | |
| static Object | FromClick () |
| Launch an interaction to select a SRoundSlot in the scene. More... | |
| static Array< SRoundSlot > | FromName (string name) |
| Search all the SRoundSlot with the given name. More... | |
| static Array< SRoundSlot > | FromSel () |
| Get all the selected SRoundSlot. More... | |
| static SRoundSlot | New () |
| Default constructor to create an empty new SRoundSlot. More... | |
| static SRoundSlot | New (SPoint center, SVector normal, SVector xDir, number length, number width) |
| Construct a new SRoundSlot from a given center, normal, x direction, length and width. More... | |
| static SRoundSlot | New (SPoint firstPt, SPoint secondPt, SPoint thirdPt) |
| Construct a new SRoundSlot by 3 points. More... | |
| static SRoundSlot | New (SRoundSlot other) |
| Construct a SRoundSlot by copying another SRoundSlot. More... | |
Static Public Member Functions inherited from SFeature | |
| static Array< SFeature > | All (VisibilityEnum visCrit=SComp.ANY_VISIBILITY) |
| Get all the SFeature in the document. More... | |
| static Object | FromBfcFile (string filePath) |
| Load a .bfc file. More... | |
| static Object | FromClick () |
| Launch an interaction to select a SFeature in the scene. More... | |
| static Array< SFeature > | FromName (string name) |
| Search all the SFeature with the given name. More... | |
| static Array< SFeature > | FromSel () |
| Get all the selected SFeature. More... | |
Static Public Member Functions inherited from SComp | |
| static Array< SComp > | All (VisibilityEnum visCrit=SComp.ANY_VISIBILITY) |
| Get all the SComp in the document. More... | |
| static Object | FromClick () |
| Launch an interaction to select a SComp in the scene. More... | |
| static Array< SComp > | FromName (string name) |
| Search all the SComp with the given name. More... | |
| static Array< SComp > | FromSel () |
| Get all the selected SComp. More... | |
Additional Inherited Members | |
Public Types inherited from SComp | |
| enum | VisibilityEnum { HIDDEN_ONLY = 0 , VISIBLE_ONLY = 1 , ANY_VISIBILITY = 2 } |
| Visible criteria. More... | |
Provide round slot edition and creation methods.
| SRoundSlot::SRoundSlot | ( | ) |
Default constructor to create an empty new SRoundSlot.
Construct a new SRoundSlot from a given center, normal, x direction, length and width.
Construct a new SRoundSlot by 3 points.
| SRoundSlot::SRoundSlot | ( | SRoundSlot | other | ) |
Construct a SRoundSlot by copying another SRoundSlot.
| other | (SRoundSlot) The SRoundSlot to copy |
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static |
Get all the SRoundSlot in the document.
| visCrit | (VisibilityEnum) Visible selection criteria
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| Object SRoundSlot::Discretize | ( | number | deflection = 0, |
| number | meanPointDistance = 0 |
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| ) |
Convert the round slot into a discretized SMultiline. Only one parameter must be specified at a time. To use the deflection, set a positive value and set 0 to meanPointDistance.To use the mean distance between points, set a positive value and set 0 to deflection.
| deflection | (number) Max deviation between the ideal shape and the discretized element |
| meanPointDistance | (number) Mean distance between points/vertices |
| ret.ErrorCode | (number) The error code
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| ret.Multi | (SMultiline) The discretized SMultiline |
| number SRoundSlot::Distance | ( | SPoint | point, |
| boolean | calcIn3D = true |
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| ) |
Return the distance between a point and the round slot.
| point | (SPoint) The point from which the distance to the feature has to be calculated |
| calcIn3D | (boolean) Should we calculate the deviation in 3D?
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| <0 | Below/inside the feature |
| >0 | Above/outside the feature |
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static |
Launch an interaction to select a SRoundSlot in the scene.
| ret.ErrorCode | (number) The error code
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| ret.RoundSlot | (SRoundSlot) The selected SRoundSlot |
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static |
Search all the SRoundSlot with the given name.
| name | (string) The name to find |
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static |
Get all the selected SRoundSlot.
| SPoint SRoundSlot::GetCenterA | ( | ) |
Return the center on the -X side.
| SPoint SRoundSlot::GetCenterB | ( | ) |
Return the center on the +X side.
| SCircle SRoundSlot::GetCircleA | ( | ) |
Return the circle centered on the -X side.
| SCircle SRoundSlot::GetCircleB | ( | ) |
Return the circle centered on the +X side.
| number SRoundSlot::GetLength | ( | ) |
Return the length of the round slot.
| number SRoundSlot::GetPerimeter | ( | ) |
Return the perimeter of the round slot.
| number SRoundSlot::GetWidth | ( | ) |
Return the width of the round slot.
| SVector SRoundSlot::GetXDir | ( | ) |
Return the round slot X direction.
| SVector SRoundSlot::GetYDir | ( | ) |
Return the round slot Y direction.
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static |
Default constructor to create an empty new SRoundSlot.
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static |
Construct a new SRoundSlot from a given center, normal, x direction, length and width.
| center | (SPoint) Round slot center |
| normal | (SVector) Round slot normal |
| xDir | (SVector) Round slot X axis |
| length | (number) Round slot length |
| width | (number) Round slot width |
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static |
Construct a new SRoundSlot by 3 points.
| firstPt | (SPoint) First point on the round slot |
| secondPt | (SPoint) Second point on the round slot |
| thirdPt | (SPoint) Third point on the round slot to define the width |
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static |
Construct a SRoundSlot by copying another SRoundSlot.
| other | (SRoundSlot) The SRoundSlot to copy |
| SRoundSlot::SetLength | ( | number | length | ) |
Set the length.
| length | (number) The length to set |
| SRoundSlot::SetWidth | ( | number | width | ) |
Set the width.
| width | (number) The width to set |
| string SRoundSlot::toString | ( | ) |
Get the type of the variable.