Navigation and selection toolbar

Navigation

Two camera profiles are available:

  • Cyclone 3DR: this profile is almost similar to other Cyclone products.

  • 3DReshaper: our former profile (only compatible with desktop UI).

You can toggle the profile via General settings.


Rotate

Pan

Zoom

Fly/First person

images/download/attachments/191398626/orbit.svg Orbit perspective

around the clicked point:

  • Cyclone 3DR: Left click + movement

  • 3DReshaper: Right click + movement

  • Touch: Swipe

around the current position:

  • Cyclone 3DR: Left+Right click

  • 3DReshaper: CTRL+Left+Right click or CTRL+Middle click

  • Touch: not available

  • Cyclone 3DR: Right click

  • 3DReshaper: Left+Right clicks or Middle click

  • Touch: Swipe 2 fingers


  • Cyclone 3DR: Scroll Wheel

  • 3DReshaper: Scroll Wheel

  • Touch: Spread-Pinch






images/download/attachments/191398626/orbit_ortho.svg Orbit ortho

around the clicked point:

  • Cyclone 3DR: Left click + movement

  • 3DReshaper: Right click + movement

  • Touch: Swipe

images/download/attachments/191398626/Panorama.svg Panorama

around the current or scan position:

  • Cyclone 3DR: Left click + movement

  • 3DReshaper: Right click + movement

  • Touch: Swipe


images/download/attachments/191398626/fly.svg Fly


  • Cyclone 3DR: Right click + movement

  • 3DReshaper: Left + Right+ movement clicks or Middle click + movement

  • Touch: Swipe 2 fingers

move in the arrow direction:

  • Cyclone 3DR: Left click + movement

  • 3DReshaper: Right click + movement ( it is advised to activate Use Reference Vector to keep a stable tilt).

  • Touch: Swipe

change the speed:

  • Cyclone 3DR: Scroll Wheel

  • 3DReshaper: Scroll Wheel

  • Touch: Spread-Pinch

images/download/attachments/191398626/FirstPerson.svg First person

(not available in Touch)

around the current position:

  • Cyclone 3DR: Left click + movement

  • 3DReshaper: Right click + movement

fly to a clicked position (left button):

  • click on a horizontal surface to move the point of view above the target (not available on Cloudworx Clouds).

  • click on a vertical surface to move the point of view in front of the target (not available on Cloudworx Clouds).

move with the keyboard:

  • move the point of view to the left, right, forward or backward with keyboard arrows

  • move the point of view higher or lower with page up / page down keys

change the speed (keyboard movement only):

  • Cyclone 3DR: SHIFT + Scroll Wheel

  • 3DReshaper: SHIFT + Scroll Wheel

images/download/attachments/191398626/OrthoTop.svg Top ortho

images/download/attachments/191398626/OrthoDown.svg Bottom ortho

around the screen center:

  • Cyclone 3DR: Left click + movement

  • 3DReshaper: Right click + movement

  • Touch: Swipe


images/download/attachments/191398626/OrthoLeft.svg Left ortho

images/download/attachments/191398626/OrthoRight.svg Right ortho

images/download/attachments/191398626/OrthoFront.svg Front ortho

images/download/attachments/191398626/OrthoBack.svg Back ortho

around the vertical axis in the middle of the view:

  • Cyclone 3DR: Left click + movement

  • 3DReshaper: Right click + movement

  • Touch: Swipe

Then switch to Side Ortho mode

images/download/attachments/191398626/CameraFrontOrtho.svg Side ortho

around the vertical axis in the middle of the view:

  • Cyclone 3DR: Left click + movement

  • 3DReshaper: Right click + movement

  • Touch: Swipe

Conditional options and related tooltips

  • images/download/attachments/191398626/UseRefVector.svg Use Reference Vector: the up vector is always the Z axis of the current coordinate system.

    • Cyclone 3DR camera profile: this option is always enabled (and hidden).

    • 3DReshaper camera profile: enable this option to have the same behavior than Cyclone 3DR. Disable this option unfreezes all rotations (mainly suitable to analyze isolated objects):

      • If the mouse cursor is near the outer edge of the 3D scene border, a rotation around the current view of the screen is performed.

      • Otherwise, the center of the rotation is the clicked point.

  • images/download/attachments/191398626/CmdLockClippingPlane.svg Unlock view: the view can be locked on a limit slice/plane object (refer to Lock View). Click this button to unlock.

  • images/download/attachments/191398626/Group.svg images/download/attachments/191398626/Ungroup.svg Synchronize cameras: open a menu to select which 3D scene cameras are synchronized. Only available when more than one scene are open.

  • Press CTRL while zooming in orbit perspective to enable moving the view through surfaces (crossing walls).

  • Press CTRL + SHIFT while moving in fly mode to move back.

  • Press ALT in order to slow down the rotation.

  • Press SHIFT + ? to display the help.

Resolving interaction conflicts

Some tools require Left click + movement / Swipe interaction to operate properly (such as Free Hand polyline, brush selection, etc.).
In this case:

  • use CTRL modifier to manipulate the camera according to the current mode .

  • or images/download/attachments/191398626/CycloneSelectObjectsPause.svg pause the current tool (S key), allowing only camera movements.

Selection

Selecting an object can be triggered through the left click action or a single tap. Special cases:

  • Cyclone 3DR camera profile: press SHIFT for rectangular selection.

  • First person mode: press SHIFT to enable the selection.

If other objects were previously selected, they will be automatically deselected and the previous selection will be replaced by the new one.

If you move the mouse to the right, you will select the objects strictly inside the rectangle; if you move the mouse to the left, you will select the objects touching or inside the rectangle.

If you press the CTRL key, the selected elements will be added into your selection. Inside the Tree view, it is possible to select or deselect objects that are not shown in the graphic zone.

You can use the SHIFT key in the tree to select objects "from/to".

You can use the shortcut CTRL + A in order to select all visible objects.

Useful commands and shortcuts

Zoom All: means adapt the zoom in order to see all the displayed objects by pressing A on the keyboard or Zoom All.

Zoom Window: means to adapt the zoom to a drawn a rectangle by pressing W on the keyboard or Zoom Window.

Press X, Y, Z, SHIFT-X, SHIFT-Y, SHIFT-Z on the keyboard to respectively set the view along the X, Y, Z, -X, -Y, or -Z axis.

See the page Shortcut keys.

Labels

If you click on a selected label and move the mouse before releasing the button, the position of the label will be set manually.
If you release the button near the border of the scene, the position of the label will be set automatically.
You can also reset the automatic positioning using the contextual menu.