Cyclone 3DR Script
from Technodigit, part of Hexagon. Copyright 1997-2024.
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Provide round slot edition and creation methods. More...
Public Member Functions | |
Object | Discretize (number deflection=0, number meanPointDistance=0) |
Convert the round slot into a discretized SMultiline. Only one parameter must be specified at a time. To use the deflection, set a positive value and set 0 to meanPointDistance.To use the mean distance between points, set a positive value and set 0 to deflection. More... | |
number | Distance (SPoint point, boolean calcIn3D=true) |
Return the distance between a point and the round slot. More... | |
SPoint | GetCenterA () |
Return the center on the -X side. More... | |
SPoint | GetCenterB () |
Return the center on the +X side. More... | |
SCircle | GetCircleA () |
Return the circle centered on the -X side. More... | |
SCircle | GetCircleB () |
Return the circle centered on the +X side. More... | |
number | GetLength () |
Return the length of the round slot. More... | |
number | GetPerimeter () |
Return the perimeter of the round slot. More... | |
number | GetWidth () |
Return the width of the round slot. More... | |
SVector | GetXDir () |
Return the round slot X direction. More... | |
SVector | GetYDir () |
Return the round slot Y direction. More... | |
SetLength (number length) | |
Set the length. More... | |
SetWidth (number width) | |
Set the width. More... | |
SRoundSlot () | |
Default constructor to create an empty new SRoundSlot. More... | |
SRoundSlot (SPoint center, SVector normal, SVector xDir, number length, number width) | |
Construct a new SRoundSlot from a given center, normal, x direction, length and width. More... | |
SRoundSlot (SPoint firstPt, SPoint secondPt, SPoint thirdPt) | |
Construct a new SRoundSlot by 3 points. More... | |
SRoundSlot (SRoundSlot other) | |
Construct a SRoundSlot by copying another SRoundSlot. More... | |
string | toString () |
Get the type of the variable. More... | |
Public Member Functions inherited from SFeature | |
Object | Compare (SCloud measCloud, number distMax, number mappingObject=1, number maxCosAngle=-2) |
Calculate the distances between 2 components for further inspection purpose (color mapping) More... | |
SPoint | GetCenter () |
Return the center of the feature. More... | |
SVector | GetNormal () |
Return the normal of the feature. More... | |
SetCenter (SPoint center) | |
Set the center. More... | |
SetNormal (SVector normal) | |
Set the normal. More... | |
string | toString () |
Get the type of the variable. More... | |
Public Member Functions inherited from SComp | |
AddToDoc () | |
Add the object to the document. More... | |
ApplyTransformation (SMatrix matrix) | |
Apply a geometric transformation to the current object by making a product with the given matrix. More... | |
Object | GetBoundingBox (SMatrix ucs=null) |
Calculate the bounding box of the object. More... | |
Object | GetColors () |
Get the colors of the object. More... | |
string | GetFolderName () |
Get the name of the folder containing the object. More... | |
string | GetName () |
Return the object's name. More... | |
string | GetPath () |
Return the full path of a SComp in the tree. More... | |
Invert () | |
Invert the normal of the object. More... | |
boolean | IsInDoc () |
Return if the object is in the document or not. More... | |
boolean | IsVisible () |
Get the visibility of the object. More... | |
MoveToGroup (string groupPath, boolean moveInsideTopParent=true) | |
Move the object to the document group represent by the given path. If some groups, in the path, don't exist, they will be created. More... | |
RemoveFromDoc () | |
Remove the object from the document. More... | |
SetClippable (boolean clipping) | |
Set clippable or not. More... | |
SetColors (number red, number green, number blue) | |
Set the colors of the object. More... | |
SetName (string objectName) | |
Set the object's name. More... | |
SetTransparency (number alpha) | |
Set the transparency of the object. More... | |
SetVisibility (boolean visible) | |
Set the object to be visible, or not visible. More... | |
string | toString () |
Get the type of the variable. More... | |
Translate (SVector vector) | |
Make a translation of the current object with an SVector. More... | |
Static Public Member Functions | |
static Array< SRoundSlot > | All (VisibilityEnum visCrit=SComp.ANY_VISIBILITY) |
Get all the SRoundSlot in the document. More... | |
static Object | FromClick () |
Launch an interaction to select a SRoundSlot in the scene. More... | |
static Array< SRoundSlot > | FromName (string name) |
Search all the SRoundSlot with the given name. More... | |
static Array< SRoundSlot > | FromSel () |
Get all the selected SRoundSlot. More... | |
static SRoundSlot | New () |
Default constructor to create an empty new SRoundSlot. More... | |
static SRoundSlot | New (SPoint center, SVector normal, SVector xDir, number length, number width) |
Construct a new SRoundSlot from a given center, normal, x direction, length and width. More... | |
static SRoundSlot | New (SPoint firstPt, SPoint secondPt, SPoint thirdPt) |
Construct a new SRoundSlot by 3 points. More... | |
static SRoundSlot | New (SRoundSlot other) |
Construct a SRoundSlot by copying another SRoundSlot. More... | |
Static Public Member Functions inherited from SFeature | |
static Array< SFeature > | All (VisibilityEnum visCrit=SComp.ANY_VISIBILITY) |
Get all the SFeature in the document. More... | |
static Object | FromBfcFile (string filePath) |
Load a .bfc file. More... | |
static Object | FromClick () |
Launch an interaction to select a SFeature in the scene. More... | |
static Array< SFeature > | FromName (string name) |
Search all the SFeature with the given name. More... | |
static Array< SFeature > | FromSel () |
Get all the selected SFeature. More... | |
Static Public Member Functions inherited from SComp | |
static Array< SComp > | All (VisibilityEnum visCrit=SComp.ANY_VISIBILITY) |
Get all the SComp in the document. More... | |
static Object | FromClick () |
Launch an interaction to select a SComp in the scene. More... | |
static Array< SComp > | FromName (string name) |
Search all the SComp with the given name. More... | |
static Array< SComp > | FromSel () |
Get all the selected SComp. More... | |
Additional Inherited Members | |
Public Types inherited from SComp | |
enum | VisibilityEnum { HIDDEN_ONLY = 0 , VISIBLE_ONLY = 1 , ANY_VISIBILITY = 2 } |
Visible criteria. More... | |
Provide round slot edition and creation methods.
SRoundSlot::SRoundSlot | ( | ) |
Default constructor to create an empty new SRoundSlot.
Construct a new SRoundSlot from a given center, normal, x direction, length and width.
Construct a new SRoundSlot by 3 points.
SRoundSlot::SRoundSlot | ( | SRoundSlot | other | ) |
Construct a SRoundSlot by copying another SRoundSlot.
other | (SRoundSlot) The SRoundSlot to copy |
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static |
Get all the SRoundSlot in the document.
visCrit | (VisibilityEnum) Visible selection criteria
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Object SRoundSlot::Discretize | ( | number | deflection = 0 , |
number | meanPointDistance = 0 |
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) |
Convert the round slot into a discretized SMultiline. Only one parameter must be specified at a time. To use the deflection, set a positive value and set 0 to meanPointDistance.To use the mean distance between points, set a positive value and set 0 to deflection.
deflection | (number) Max deviation between the ideal shape and the discretized element |
meanPointDistance | (number) Mean distance between points/vertices |
ret.ErrorCode | (number) The error code
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ret.Multi | (SMultiline) The discretized SMultiline |
number SRoundSlot::Distance | ( | SPoint | point, |
boolean | calcIn3D = true |
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) |
Return the distance between a point and the round slot.
point | (SPoint) The point from which the distance to the feature has to be calculated |
calcIn3D | (boolean) Should we calculate the deviation in 3D?
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<0 | Below/inside the feature |
>0 | Above/outside the feature |
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static |
Launch an interaction to select a SRoundSlot in the scene.
ret.ErrorCode | (number) The error code
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ret.RoundSlot | (SRoundSlot) The selected SRoundSlot |
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static |
Search all the SRoundSlot with the given name.
name | (string) The name to find |
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static |
Get all the selected SRoundSlot.
SPoint SRoundSlot::GetCenterA | ( | ) |
Return the center on the -X side.
SPoint SRoundSlot::GetCenterB | ( | ) |
Return the center on the +X side.
SCircle SRoundSlot::GetCircleA | ( | ) |
Return the circle centered on the -X side.
SCircle SRoundSlot::GetCircleB | ( | ) |
Return the circle centered on the +X side.
number SRoundSlot::GetLength | ( | ) |
Return the length of the round slot.
number SRoundSlot::GetPerimeter | ( | ) |
Return the perimeter of the round slot.
number SRoundSlot::GetWidth | ( | ) |
Return the width of the round slot.
SVector SRoundSlot::GetXDir | ( | ) |
Return the round slot X direction.
SVector SRoundSlot::GetYDir | ( | ) |
Return the round slot Y direction.
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static |
Default constructor to create an empty new SRoundSlot.
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static |
Construct a new SRoundSlot from a given center, normal, x direction, length and width.
center | (SPoint) Round slot center |
normal | (SVector) Round slot normal |
xDir | (SVector) Round slot X axis |
length | (number) Round slot length |
width | (number) Round slot width |
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static |
Construct a new SRoundSlot by 3 points.
firstPt | (SPoint) First point on the round slot |
secondPt | (SPoint) Second point on the round slot |
thirdPt | (SPoint) Third point on the round slot to define the width |
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static |
Construct a SRoundSlot by copying another SRoundSlot.
other | (SRoundSlot) The SRoundSlot to copy |
SRoundSlot::SetLength | ( | number | length | ) |
Set the length.
length | (number) The length to set |
SRoundSlot::SetWidth | ( | number | width | ) |
Set the width.
width | (number) The width to set |
string SRoundSlot::toString | ( | ) |
Get the type of the variable.