![]()  | 
  
    Cyclone 3DR Script
    
   from Technodigit, part of Hexagon. Copyright 1997-2024. 
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Provide round slot edition and creation methods. More...
  
Public Member Functions | |
| Object | Discretize (number deflection=0, number meanPointDistance=0) | 
| Convert the round slot into a discretized SMultiline. Only one parameter must be specified at a time. To use the deflection, set a positive value and set 0 to meanPointDistance.To use the mean distance between points, set a positive value and set 0 to deflection.  More... | |
| number | Distance (SPoint point, boolean calcIn3D=true) | 
| Return the distance between a point and the round slot.  More... | |
| SPoint | GetCenterA () | 
| Return the center on the -X side.  More... | |
| SPoint | GetCenterB () | 
| Return the center on the +X side.  More... | |
| SCircle | GetCircleA () | 
| Return the circle centered on the -X side.  More... | |
| SCircle | GetCircleB () | 
| Return the circle centered on the +X side.  More... | |
| number | GetLength () | 
| Return the length of the round slot.  More... | |
| number | GetPerimeter () | 
| Return the perimeter of the round slot.  More... | |
| number | GetWidth () | 
| Return the width of the round slot.  More... | |
| SVector | GetXDir () | 
| Return the round slot X direction.  More... | |
| SVector | GetYDir () | 
| Return the round slot Y direction.  More... | |
| SetLength (number length) | |
| Set the length.  More... | |
| SetWidth (number width) | |
| Set the width.  More... | |
| SRoundSlot () | |
| Default constructor to create an empty new SRoundSlot.  More... | |
| SRoundSlot (SPoint center, SVector normal, SVector xDir, number length, number width) | |
| Construct a new SRoundSlot from a given center, normal, x direction, length and width.  More... | |
| SRoundSlot (SPoint firstPt, SPoint secondPt, SPoint thirdPt) | |
| Construct a new SRoundSlot by 3 points.  More... | |
| SRoundSlot (SRoundSlot other) | |
| Construct a SRoundSlot by copying another SRoundSlot.  More... | |
| string | toString () | 
| Get the type of the variable.  More... | |
  Public Member Functions inherited from SFeature | |
| Object | Compare (SCloud measCloud, number distMax, number mappingObject=1, number maxCosAngle=-2) | 
| Calculate the distances between 2 components for further inspection purpose (color mapping)  More... | |
| SPoint | GetCenter () | 
| Return the center of the feature.  More... | |
| SVector | GetNormal () | 
| Return the normal of the feature.  More... | |
| SetCenter (SPoint center) | |
| Set the center.  More... | |
| SetNormal (SVector normal) | |
| Set the normal.  More... | |
| string | toString () | 
| Get the type of the variable.  More... | |
  Public Member Functions inherited from SComp | |
| AddToDoc () | |
| Add the object to the document.  More... | |
| ApplyTransformation (SMatrix matrix) | |
| Apply a geometric transformation to the current object by making a product with the given matrix.  More... | |
| Object | GetBoundingBox (SMatrix ucs=null) | 
| Calculate the bounding box of the object.  More... | |
| Object | GetColors () | 
| Get the colors of the object.  More... | |
| string | GetFolderName () | 
| Get the name of the folder containing the object.  More... | |
| string | GetName () | 
| Return the object's name.  More... | |
| string | GetPath () | 
| Return the full path of a SComp in the tree.  More... | |
| Invert () | |
| Invert the normal of the object.  More... | |
| boolean | IsInDoc () | 
| Return if the object is in the document or not.  More... | |
| boolean | IsVisible () | 
| Get the visibility of the object.  More... | |
| MoveToGroup (string groupPath, boolean moveInsideTopParent=true) | |
| Move the object to the document group represent by the given path. If some groups, in the path, don't exist, they will be created.  More... | |
| RemoveFromDoc () | |
| Remove the object from the document.  More... | |
| SetClippable (boolean clipping) | |
| Set clippable or not.  More... | |
| SetColors (number red, number green, number blue) | |
| Set the colors of the object.  More... | |
| SetName (string objectName) | |
| Set the object's name.  More... | |
| SetTransparency (number alpha) | |
| Set the transparency of the object.  More... | |
| SetVisibility (boolean visible) | |
| Set the object to be visible, or not visible.  More... | |
| string | toString () | 
| Get the type of the variable.  More... | |
| Translate (SVector vector) | |
| Make a translation of the current object with an SVector.  More... | |
Static Public Member Functions | |
| static Array< SRoundSlot > | All (VisibilityEnum visCrit=SComp.ANY_VISIBILITY) | 
| Get all the SRoundSlot in the document.  More... | |
| static Object | FromClick () | 
| Launch an interaction to select a SRoundSlot in the scene.  More... | |
| static Array< SRoundSlot > | FromName (string name) | 
| Search all the SRoundSlot with the given name.  More... | |
| static Array< SRoundSlot > | FromSel () | 
| Get all the selected SRoundSlot.  More... | |
| static SRoundSlot | New () | 
| Default constructor to create an empty new SRoundSlot.  More... | |
| static SRoundSlot | New (SPoint center, SVector normal, SVector xDir, number length, number width) | 
| Construct a new SRoundSlot from a given center, normal, x direction, length and width.  More... | |
| static SRoundSlot | New (SPoint firstPt, SPoint secondPt, SPoint thirdPt) | 
| Construct a new SRoundSlot by 3 points.  More... | |
| static SRoundSlot | New (SRoundSlot other) | 
| Construct a SRoundSlot by copying another SRoundSlot.  More... | |
  Static Public Member Functions inherited from SFeature | |
| static Array< SFeature > | All (VisibilityEnum visCrit=SComp.ANY_VISIBILITY) | 
| Get all the SFeature in the document.  More... | |
| static Object | FromBfcFile (string filePath) | 
| Load a .bfc file.  More... | |
| static Object | FromClick () | 
| Launch an interaction to select a SFeature in the scene.  More... | |
| static Array< SFeature > | FromName (string name) | 
| Search all the SFeature with the given name.  More... | |
| static Array< SFeature > | FromSel () | 
| Get all the selected SFeature.  More... | |
  Static Public Member Functions inherited from SComp | |
| static Array< SComp > | All (VisibilityEnum visCrit=SComp.ANY_VISIBILITY) | 
| Get all the SComp in the document.  More... | |
| static Object | FromClick () | 
| Launch an interaction to select a SComp in the scene.  More... | |
| static Array< SComp > | FromName (string name) | 
| Search all the SComp with the given name.  More... | |
| static Array< SComp > | FromSel () | 
| Get all the selected SComp.  More... | |
Additional Inherited Members | |
  Public Types inherited from SComp | |
| enum | VisibilityEnum { HIDDEN_ONLY = 0 , VISIBLE_ONLY = 1 , ANY_VISIBILITY = 2 } | 
| Visible criteria.  More... | |
Provide round slot edition and creation methods.
| SRoundSlot::SRoundSlot | ( | ) | 
Default constructor to create an empty new SRoundSlot.
Construct a new SRoundSlot from a given center, normal, x direction, length and width.
Construct a new SRoundSlot by 3 points.
| SRoundSlot::SRoundSlot | ( | SRoundSlot | other | ) | 
Construct a SRoundSlot by copying another SRoundSlot.
| other | (SRoundSlot) The SRoundSlot to copy | 
      
  | 
  static | 
Get all the SRoundSlot in the document.
| visCrit | (VisibilityEnum) Visible selection criteria
  | 
| Object SRoundSlot::Discretize | ( | number | deflection = 0,  | 
        
| number | meanPointDistance = 0  | 
        ||
| ) | 
Convert the round slot into a discretized SMultiline. Only one parameter must be specified at a time. To use the deflection, set a positive value and set 0 to meanPointDistance.To use the mean distance between points, set a positive value and set 0 to deflection.
| deflection | (number) Max deviation between the ideal shape and the discretized element | 
| meanPointDistance | (number) Mean distance between points/vertices | 
| ret.ErrorCode | (number) The error code
  | 
| ret.Multi | (SMultiline) The discretized SMultiline | 
| number SRoundSlot::Distance | ( | SPoint | point, | 
| boolean | calcIn3D = true  | 
        ||
| ) | 
Return the distance between a point and the round slot.
| point | (SPoint) The point from which the distance to the feature has to be calculated | 
| calcIn3D | (boolean) Should we calculate the deviation in 3D?
  | 
| <0 | Below/inside the feature | 
| >0 | Above/outside the feature | 
      
  | 
  static | 
Launch an interaction to select a SRoundSlot in the scene.
| ret.ErrorCode | (number) The error code
  | 
| ret.RoundSlot | (SRoundSlot) The selected SRoundSlot | 
      
  | 
  static | 
Search all the SRoundSlot with the given name.
| name | (string) The name to find | 
      
  | 
  static | 
Get all the selected SRoundSlot.
| SPoint SRoundSlot::GetCenterA | ( | ) | 
Return the center on the -X side.
| SPoint SRoundSlot::GetCenterB | ( | ) | 
Return the center on the +X side.
| SCircle SRoundSlot::GetCircleA | ( | ) | 
Return the circle centered on the -X side.
| SCircle SRoundSlot::GetCircleB | ( | ) | 
Return the circle centered on the +X side.
| number SRoundSlot::GetLength | ( | ) | 
Return the length of the round slot.
| number SRoundSlot::GetPerimeter | ( | ) | 
Return the perimeter of the round slot.
| number SRoundSlot::GetWidth | ( | ) | 
Return the width of the round slot.
| SVector SRoundSlot::GetXDir | ( | ) | 
Return the round slot X direction.
| SVector SRoundSlot::GetYDir | ( | ) | 
Return the round slot Y direction.
      
  | 
  static | 
Default constructor to create an empty new SRoundSlot.
      
  | 
  static | 
Construct a new SRoundSlot from a given center, normal, x direction, length and width.
| center | (SPoint) Round slot center | 
| normal | (SVector) Round slot normal | 
| xDir | (SVector) Round slot X axis | 
| length | (number) Round slot length | 
| width | (number) Round slot width | 
      
  | 
  static | 
Construct a new SRoundSlot by 3 points.
| firstPt | (SPoint) First point on the round slot | 
| secondPt | (SPoint) Second point on the round slot | 
| thirdPt | (SPoint) Third point on the round slot to define the width | 
      
  | 
  static | 
Construct a SRoundSlot by copying another SRoundSlot.
| other | (SRoundSlot) The SRoundSlot to copy | 
| SRoundSlot::SetLength | ( | number | length | ) | 
Set the length.
| length | (number) The length to set | 
| SRoundSlot::SetWidth | ( | number | width | ) | 
Set the width.
| width | (number) The width to set | 
| string SRoundSlot::toString | ( | ) | 
Get the type of the variable.